Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
25
 
Big Guns
41
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
45
 
Medicine
43
 
Melee Weapons
29
 
Repair
37
 
Science
46
 
Small Guns
55
 
Sneak
42
 
Speech
25
 
Unarmed
25
 
Ant Might
Barkskin
Covert Ops
Educated
Gun Nut (2)
Power Armor Training
Superior Defender
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Big Guns +16 (31)
Gun Nut
Level 3
Medicine +16 (33)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Barter)
Level 4
Science +16 (43)
Educated
Ant Might
Barkskin
Wired Reflexes
Superior Defender
Covert Ops
Power Armor Training
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