Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
12
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
52
 
Medicine
22
 
Melee Weapons
14
 
Repair
22
 
Science
43
 
Small Guns
22
 
Sneak
50
 
Speech
12
 
Unarmed
12
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 4 CH 4 IN 9 AG 9 LK 4
Science, Lockpick, and Sneak
Level 2
Sneak +8 (45), Lockpick +8 (39), Science +3 (40)
Intense Training (PE)
Level 3
Sneak +5 (50), Lockpick +11 (52), Science +3 (43)
Intense Training (PE)
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