Strength
5
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
5
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
18
 
Big Guns
10
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
14
 
Melee Weapons
14
 
Repair
14
 
Science
14
 
Small Guns
39
 
Sneak
39
 
Speech
18
 
Unarmed
10
 
Level 1
ST 5 PE 6 EN 3 CH 7 IN 5 AG 10 LK 4
Lockpick, Small Guns, and Sneak
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