Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
8%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
30
 
Big Guns
30
 
Energy Weapons
32
 
Explosives
40
 
Lockpick
55
 
Medicine
33
 
Melee Weapons
30
 
Repair
40
 
Science
39
 
Small Guns
53
 
Sneak
50
 
Speech
28
 
Unarmed
28
 
Ant Sight
Auto Expert
Barkskin
Covert Ops
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 7 LK 6
Lockpick, Small Guns, Sneak
Level 2
Small Guns +1 (35), Repair +6 (25), Explosives +8 (25), Science +1 (20), Medicine +1 (20)
Intense Training (CH)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +2 (50), Lockpick +5 (50), Sneak +3 (50), Repair +2 (40), Barter +2 (30), Melee Weapons +2 (30), Big Guns +2 (30)
Intense Training (LK)
Ant Sight
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Barkskin
Auto Expert
Covert Ops
Hematophage
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
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