Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
16
 
Big Guns
18
 
Energy Weapons
36
 
Explosives
50
 
Lockpick
18
 
Medicine
16
 
Melee Weapons
35
 
Repair
55
 
Science
16
 
Small Guns
55
 
Sneak
18
 
Speech
16
 
Unarmed
18
 
Gun Nut (3)
Little Leaguer
Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 6 LK 7
Energy Weapons, Explosives, and Small Guns
Level 2
Small Guns +2 (40), Energy Weapons +3 (36), Repair +4 (25), Explosives +2 (35), Melee Weapons +4 (20)
Gun Nut
Level 3
Explosives +10 (50), Melee Weapons +5 (30)
Little Leaguer
Level 4
Repair +10 (40), Melee Weapons +5 (35)
Gun Nut
Level 5
Small Guns +5 (55), Repair +10 (55)
Gun Nut
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