Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
22
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
17
 
Repair
40
 
Science
23
 
Small Guns
40
 
Sneak
19
 
Speech
22
 
Unarmed
19
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 7 LK 6
Speech, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Repair +17 (40), Medicine +2 (35)
Intense Training (PE)
Level 3
Small Guns +6 (40), Lockpick +8 (40), Explosives +5 (22)
Intense Training (ST)
Bobblehead (Lockpick)
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