Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
7
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
23
 
Big Guns
26
 
Energy Weapons
8
 
Explosives
13
 
Lockpick
8
 
Medicine
40
 
Melee Weapons
50
 
Repair
28
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
8
 
Unarmed
26
 
Little Leaguer
Level 1
ST 10 PE 1 EN 10 CH 1 IN 7 AG 3 LK 8
Medicine, Melee Weapons, and Barter
Level 2
Repair +8 (28), Melee Weapons +4 (50), Medicine +5 (40)
Little Leaguer
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