Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
20
 
Medicine
40
 
Melee Weapons
15
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
17
 
Speech
7
 
Unarmed
23
 
Gun Nut
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Medicine, Repair, and Small Guns
Level 2
Small Guns +8 (45), Lockpick +5 (20), Repair +2 (45), Science +2 (25), Medicine +2 (40)
Gun Nut
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