Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
30
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
13
 
Level 1
ST 7 PE 6 EN 5 CH 6 IN 10 AG 5 LK 1
Lockpick, Barter, and Repair
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