Strength
5
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
10
 
Big Guns
22
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
31
 
Melee Weapons
16
 
Repair
31
 
Science
31
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
22
 
Intense Training
Level 1
ST 5 PE 7 EN 8 CH 1 IN 5 AG 7 LK 7
Medicine, Science, and Repair
Level 2
Small Guns +15 (35)
Intense Training (CH)
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