Level 1
ST 4 PE 4 EN 5 CH 1 IN 9 AG 9 LK 8
Energy Weapons, Repair, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Energy Weapons +4 (33), Repair +5 (46), Explosives +11 (25)
Intense Training (ST)
Level 3
Repair +20 (66)
Intense Training (ST)
Bobblehead (Repair)
Level 4
Repair +20 (96)
Educated
Level 5
Melee Weapons +23 (58)
Comprehension
Level 6
Melee Weapons +23 (81)
Gunslinger
Level 7
Explosives +23 (48)
Toughness
Level 8
Energy Weapons +21 (54), Explosives +2 (50)
Strong Back
Level 9
Energy Weapons +21 (75), Lockpick +2 (16)
Demolition Expert
Level 10
Energy Weapons +10 (85), Lockpick +7 (23), Explosives +6 (56)
Finesse
Level 11
Lockpick +19 (42), Melee Weapons +4 (85)
Demolition Expert
Level 12
Sneak +23 (47)
Demolition Expert
Level 13
Sneak +3 (60), Lockpick +8 (50), Explosives +12 (68)
Silent Running
Level 14
Medicine +23 (49)
Intense Training (ST)
Level 15
Explosives +12 (80), Medicine +11 (60)
Chemist
Level 16
Sneak +4 (64), Lockpick +14 (64), Explosives +5 (85)
Action Boy/Girl
Bobblehead (Perception)
Ant Sight
Level 17
Sneak +23 (87)
Better Criticals
Level 18
Sneak +3 (90), Lockpick +17 (85), Melee Weapons +3 (92)
Intense Training (ST)
Level 19
Energy Weapons +1 (90), Lockpick +10 (95), Explosives +1 (90), Science +11 (37)
Intense Training (ST)