Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
21
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
24
 
Small Guns
31
 
Sneak
16
 
Speech
6
 
Unarmed
16
 
Level 1
ST 7 PE 6 EN 6 CH 1 IN 10 AG 6 LK 4
Repair, Small Guns, and Barter
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