Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 1 LK 9
Sneak, Small Guns, Repair
Bobblehead (Intelligence)
Bobblehead (Luck)
Ant Might
Level 2
Small Guns +20 (44)
Daddy's Boy/Girl
Level 3
Small Guns +20 (64)
Daddy's Boy/Girl
Level 4
Small Guns +20 (84)
Educated
Level 5
Small Guns +6 (90), Repair +17 (59)
Comprehension
Level 6
Medicine +23 (60)
Bloody Mess
Level 7
Medicine +23 (83)
Gunslinger
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 8
Melee Weapons +21 (54), Medicine +2 (95)
Commando
Level 9
Melee Weapons +23 (77)
Size Matters
Level 10
Repair +1 (70), Science +9 (56), Melee Weapons +13 (90)
Mysterious Stranger
Level 11
Science +23 (79)
Animal Friend
Level 12
Sneak +12 (48), Repair +10 (80), Science +1 (80)
Robotics Expert
Level 13
Sneak +23 (71)
Impartial Mediation
Level 14
Lockpick +14 (43), Sneak +9 (80)
Lawbringer
Level 15
Lockpick +2 (45), Big Guns +21 (65)
Contract Killer
Level 16
Energy Weapons +11 (40), Speech +1 (30), Explosives +11 (40)
Size Matters
Level 17
Energy Weapons +10 (50), Speech +3 (33), Explosives +10 (50)
Tag! (Lockpick)
Level 18
Speech +2 (35), Sneak +10 (90), Repair +10 (90), Barter +1 (30)
Size Matters
Level 19
Energy Weapons +11 (61), Lockpick +1 (61), Explosives +11 (61)
Better Criticals
Level 20
Energy Weapons +6 (67), Lockpick +6 (67), Explosives +6 (67), Barter +5 (35)
Ninja
Wired Reflexes
Barkskin