Strength
2
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
5%
 
Hit Points
270
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
21
 
Big Guns
29
 
Energy Weapons
65
 
Explosives
37
 
Lockpick
60
 
Medicine
37
 
Melee Weapons
21
 
Repair
63
 
Science
60
 
Small Guns
70
 
Sneak
54
 
Speech
21
 
Unarmed
29
 
Barkskin
Comprehension
Educated
Intense Training (3)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 1 PE 9 EN 5 CH 1 IN 9 AG 9 LK 6
Small Guns, Energy Weapons, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +2 (41), Small Guns +2 (41), Energy Weapons +2 (41), Lockpick +6 (30), Repair +1 (25), Science +6 (30)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +5 (46), Energy Weapons +5 (46), Repair +10 (37)
Intense Training (LK)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 4
Small Guns +1 (50), Energy Weapons +1 (50), Lockpick +7 (40), Repair +4 (42), Science +7 (40)
Educated
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 5
Small Guns +5 (65), Lockpick +5 (55), Repair +8 (60), Science +5 (55)
Intense Training (LK)
Level 6
Small Guns +5 (70), Energy Weapons +5 (65), Lockpick +5 (60), Repair +3 (63), Science +5 (60)
Comprehension
Barkskin
Power Armor Training
Wired Reflexes
Rad Regeneration
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