Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 5 LK 10
Small Guns, Speech, and Lockpick
Level 2
Small Guns +8 (45), Speech +7 (39)
Gun Nut
Level 3
Lockpick +14 (51), Speech +1 (40)
Thief
Level 4
Repair +8 (30), Science +7 (24)
Educated
Level 5
Small Guns +5 (50), Science +13 (37)
Comprehension
Level 6
Speech +5 (45), Science +13 (50)
Gunslinger
Level 7
Speech +5 (55), Repair +13 (43)
Scoundrel
Level 8
Small Guns +11 (61), Repair +7 (50)
Impartial Mediation
Level 9
Sneak +10 (32), Barter +8 (30)
Commando
Level 10
Sneak +8 (40), Unarmed +6 (23), Medicine +4 (21)
Finesse
Level 11
Unarmed +17 (40), Medicine +1 (22)
Fortune Finder
Level 12
Melee Weapons +18 (35)
Night Person
Level 13
Explosives +18 (35)
Scrounger
Level 14
Medicine +18 (40)
Strong Back
Level 15
Explosives +5 (40), Melee Weapons +5 (40), Big Guns +8 (25)
Mysterious Stranger
Level 16
Energy Weapons +18 (50)
Tag! (Energy Weapons)
Ant Sight
Hematophage
Level 17
Barter +3 (33), Big Guns +15 (40)
Better Criticals (Energy Weapons)
Level 18
Sneak +10 (52), Small Guns +8 (71)
Intense Training (AG)
Level 19
Small Guns +1 (72), Speech +17 (72)
Sniper (Energy Weapons)
Level 20
Lockpick +11 (64), Barter +7 (40)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Lockpick +11 (75), Science +7 (57)
Action Boy/Girl (Energy Weapons)
Level 22
Explosives +8 (50), Medicine +10 (50)
Silent Running (Energy Weapons)
Level 23
Energy Weapons +5 (67), Science +3 (60), Medicine +10 (60)
Cyborg (Energy Weapons)
Level 24
Small Guns +6 (83), Energy Weapons +3 (70), Speech +9 (81)
Gun Nut (Energy Weapons)
Level 25
Small Guns +7 (90), Lockpick +2 (82), Speech +9 (90)
Thief (Energy Weapons)
Level 26
Sneak +3 (70), Lockpick +13 (95), Repair +2 (57)
Entomologist (Energy Weapons)
Level 27
Sneak +10 (80), Repair +3 (60), Melee Weapons +5 (45)
Bloody Mess (Energy Weapons)
Level 28
Energy Weapons +8 (78), Explosives +10 (60)
Demolition Expert (Energy Weapons)
Level 29
Energy Weapons +2 (80), Repair +1 (61), Science +15 (75)
Chemist (Energy Weapons)
Level 30
Energy Weapons +3 (89), Repair +9 (78), Explosives +1 (67), Melee Weapons +5 (58)
Almost Perfect (Energy Weapons)