Level 1
ST 6 PE 9 EN 6 CH 4 IN 9 AG 5 LK 1
Barter, Speech, and Explosives
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Science)
Ant Might
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 2
Lockpick +7 (40), Repair +3 (36), Explosives +2 (50), Melee Weapons +1 (30), Medicine +7 (40)
Intense Training (CH)
Level 3
Sneak +5 (32), Unarmed +1 (28), Repair +4 (40), Science +7 (40), Big Guns +3 (30)
Intense Training (AG)
Level 4
Sneak +8 (40), Small Guns +3 (30), Energy Weapons +7 (40), Unarmed +2 (30)
Educated
Level 5
Small Guns +10 (40), Explosives +3 (53), Melee Weapons +10 (40)
Comprehension
Level 6
Lockpick +10 (50), Explosives +7 (60), Science +6 (46)
Demolition Expert
Level 7
Sneak +9 (49), Science +4 (50), Medicine +10 (50)
Demolition Expert
Level 8
Sneak +1 (50), Lockpick +10 (60), Science +10 (60), Medicine +2 (52)
Demolition Expert
Level 9
Energy Weapons +10 (50), Barter +5 (45), Medicine +8 (60)
Strong Back
Level 10
Repair +10 (50), Barter +5 (50), Melee Weapons +8 (48)
Finesse
Level 11
Sneak +1 (51), Small Guns +10 (50), Barter +10 (60), Melee Weapons +2 (50)
Toughness
Level 12
Sneak +9 (70), Repair +10 (60), Science +4 (64)
Silent Running
Level 13
Lockpick +10 (70), Explosives +7 (67), Science +6 (70)
Gunslinger
Level 14
Lockpick +10 (80), Explosives +3 (70), Science +10 (80)
Master Trader
Level 15
Energy Weapons +10 (70), Explosives +10 (80), Melee Weapons +3 (53)
Cyborg
Level 16
Small Guns +10 (60), Unarmed +6 (36), Melee Weapons +7 (60)
Adamantium Skeleton
Level 17
Sneak +10 (80), Unarmed +4 (40), Big Guns +9 (39)
Chemist
Level 18
Small Guns +10 (70), Repair +2 (62), Big Guns +11 (50)
Action Boy/Girl
Level 19
Unarmed +10 (50), Repair +8 (70), Melee Weapons +5 (65)
Concentrated Fire
Level 20
Repair +10 (80), Melee Weapons +13 (78)
Solar Powered
Level 21
Energy Weapons +1 (71), Melee Weapons +2 (80), Medicine +20 (80)
Grim Reaper's Sprint
Level 22
Energy Weapons +9 (80), Big Guns +14 (64)
Ninja
Level 23
Barter +7 (67), Big Guns +16 (80)
Quantum Chemist
Level 24
Small Guns +10 (82), Barter +13 (82)
No Weaknesses
Bobblehead (Luck)
Level 25
Unarmed +23 (75)
Puppies!
Level 26
Unarmed +7 (82), Barter +8 (90), Big Guns +8 (90)
Nerves of Steel
Level 27
Energy Weapons +8 (90), Lockpick +7 (89), Explosives +8 (90)
Better Criticals
Level 28
Lockpick +1 (90), Repair +6 (88), Melee Weapons +8 (90), Medicine +8 (90)
Rad Absorption
Level 29
Sneak +8 (90), Small Guns +5 (87), Repair +2 (90), Science +8 (90)
Pyromaniac
Level 30
Small Guns +3 (96), Unarmed +8 (96), Speech +12 (62)
Almost Perfect