Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
43
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Lady Killer/Black Widow
Lawbringer
Master Trader
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Solar Powered
Tag!
Toughness
Wired Reflexes
Level 1
ST 3 PE 5 EN 6 CH 5 IN 9 AG 7 LK 5
Speech, Barter, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Ant Sight
Wired Reflexes
Rad Regeneration
Pitt Fighter
Hematophage
Barkskin
Covert Ops
Auto Expert
Power Armor Training
Booster Shot
Level 2
Sneak +4 (35), Small Guns +1 (35), Energy Weapons +1 (30), Lockpick +3 (50), Unarmed +1 (30), Speech +3 (45), Explosives +1 (30), Barter +1 (43), Science +2 (40), Melee Weapons +2 (25), Big Guns +1 (30)
Lady Killer/Black Widow
Level 3
Small Guns +5 (45), Energy Weapons +3 (33), Barter +2 (45), Science +10 (50)
Gun Nut
Level 4
Barter +5 (50), Medicine +15 (50)
Educated
Level 5
Small Guns +5 (50), Energy Weapons +3 (36), Speech +5 (50), Repair +10 (50)
Entomologist
Level 6
Energy Weapons +3 (39), Explosives +10 (40), Big Guns +10 (40)
Bloody Mess
Level 7
Sneak +15 (50), Energy Weapons +3 (42), Explosives +5 (45)
Toughness
Level 8
Small Guns +5 (55), Energy Weapons +3 (45), Barter +10 (60), Big Guns +5 (45)
Scrounger
Level 9
Small Guns +5 (60), Science +10 (60), Medicine +8 (58)
Commando
Level 10
Sneak +6 (56), Energy Weapons +5 (50), Explosives +5 (50), Medicine +2 (60), Big Guns +5 (50)
Finesse
Level 11
Sneak +4 (60), Lockpick +9 (59), Repair +10 (60)
Mysterious Stranger
Tumblers Today => Lockpick +1 (60)
Level 12
Lockpick +15 (75), Repair +8 (68)
Sniper
Level 13
Small Guns +10 (70), Energy Weapons +1 (51), Speech +10 (60), Repair +2 (70)
Robotics Expert
Level 14
Small Guns +5 (75), Energy Weapons +3 (64), Repair +5 (75), Medicine +10 (70)
Cyborg
Level 15
Energy Weapons +6 (70), Science +2 (62), Medicine +5 (75), Big Guns +10 (60)
Master Trader
Level 16
Sneak +10 (70), Science +13 (75)
Action Boy/Girl
Level 17
Sneak +5 (75), Speech +15 (75), Explosives +3 (53)
Better Criticals
Level 18
Energy Weapons +5 (75), Explosives +3 (56), Barter +15 (75)
Concentrated Fire
Level 19
Explosives +8 (64), Big Guns +15 (75)
Lawbringer
Level 20
Sneak +5 (80), Small Guns +5 (80), Repair +5 (80), Explosives +8 (72)
Grim Reaper's Sprint
Level 21
Lockpick +5 (80), Speech +5 (80), Explosives +3 (75), Science +5 (80), Medicine +5 (80)
Solar Powered
Level 22
Lockpick +20 (100), Science +3 (83)
Puppies!
Level 23
Repair +6 (86), Science +17 (100)
Explorer
Level 24
Energy Weapons +4 (79), Repair +14 (100), Explosives +5 (80)
Tag! (Big Guns)
Level 25
Sneak +5 (85), Small Guns +5 (85), Energy Weapons +1 (80), Speech +5 (85), Barter +5 (80), Melee Weapons +2 (27)
Adamantium Skeleton (Big Guns)
Level 26
Sneak +5 (90), Small Guns +5 (90), Melee Weapons +3 (30), Medicine +10 (90)
Nerves of Steel (Big Guns)
Level 27
Energy Weapons +10 (90), Speech +5 (90), Explosives +3 (83), Barter +5 (85)
Silent Running (Big Guns)
Level 28
Small Guns +10 (100), Energy Weapons +1 (91), Explosives +7 (90), Barter +5 (90)
Rad Absorption (Big Guns)
Level 29
Energy Weapons +9 (100), Medicine +10 (100), Big Guns +4 (94)
Rad Resistance (Big Guns)
Level 30
Unarmed +1 (37), Speech +5 (100), Explosives +5 (100), Barter +5 (100), Melee Weapons +1 (43), Big Guns +6 (100)
Almost Perfect (Big Guns)
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