Strength
5
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
19
 
Level 1
ST 5 PE 4 EN 7 CH 1 IN 9 AG 9 LK 5
Repair, Science, and Lockpick
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