Level 1
ST 4 PE 7 EN 6 CH 5 IN 7 AG 7 LK 4
Small Guns, Medicine, and Energy Weapons
Barkskin
Bobblehead (Energy Weapons)
Bobblehead (Intelligence)
Chinese Army: Special Ops Training Manual => Sneak +1 (19)
Level 2
Small Guns +7 (40), Repair +6 (26), Medicine +5 (40)
Intense Training (EN)
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (20)
Level 3
Small Guns +4 (47), Energy Weapons +1 (45), Lockpick +11 (30), Science +2 (23)
Intense Training (AG)
Bobblehead (Big Guns)
Nikola Tesla and You => Energy Weapons +1 (46)
Level 4
Energy Weapons +1 (47), Lockpick +5 (35), Science +12 (35)
Educated
Bobblehead (Endurance)
D.C. Journal of Internal Medicine => Medicine +1 (42)
Level 5
Small Guns +3 (55), Energy Weapons +3 (50), Lockpick +5 (40), Repair +2 (34), Science +5 (40), Medicine +3 (45)
Gun Nut
Bobblehead (Charisma)
Paradise Lost => Speech +1 (18)
Level 6
Sneak +1 (23), Energy Weapons +5 (57), Lockpick +5 (47), Science +5 (45), Medicine +5 (50)
Intense Training (PE)
Bobblehead (Strength)
Ant Might
Guns and Bullets => Small Guns +1 (56)
Level 7
Small Guns +4 (65), Energy Weapons +3 (60), Lockpick +3 (50), Repair +6 (45), Science +5 (50)
Gun Nut
Pitt Fighter
Level 8
Sneak +17 (40), Energy Weapons +1 (61), Lockpick +1 (51), Science +1 (51), Medicine +1 (51)
Scrounger
Bobblehead (Perception)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Rad Regeneration
Level 9
Sneak +14 (55), Energy Weapons +2 (65), Lockpick +2 (55), Science +3 (54)
Gun Nut
Bobblehead (Agility)
Dream Crusher
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (32)
Level 10
Sneak +3 (60), Energy Weapons +5 (70), Lockpick +5 (60), Science +6 (60), Medicine +2 (53)
Finesse
Bobblehead (Lockpick)
Wired Reflexes
D.C. Journal of Internal Medicine => Medicine +1 (54)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dean's Electronics => Repair +1 (61)
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
Level 11
Sneak +4 (77), Energy Weapons +5 (75), Lockpick +5 (75), Repair +1 (62), Science +5 (75), Medicine +1 (65)
Intense Training (AG)
Big Book of Science => Science +1 (76)
Level 12
Sneak +3 (80), Small Guns +1 (85), Energy Weapons +5 (80), Lockpick +5 (80), Repair +3 (65), Science +4 (80)
Sniper
Hematophage
Lying, Congressional Style => Speech +1 (29)
Level 13
Sneak +5 (85), Energy Weapons +5 (85), Lockpick +5 (85), Science +5 (85), Medicine +1 (66)
Commando
Booster Shot
Dean's Electronics => Repair +1 (66)
Level 14
Small Guns +3 (88), Energy Weapons +3 (98), Lockpick +15 (100)
Cyborg
Superior Defender
Level 15
Sneak +4 (89), Energy Weapons +2 (100), Science +15 (100)
Intense Training (IN)
Covert Ops
Guns and Bullets => Small Guns +1 (92)
Level 16
Sneak +11 (100), Small Guns +8 (100), Medicine +3 (71)
Action Boy/Girl
Duck and Cover! => Explosives +1 (35)
Level 17
Speech +1 (30), Repair +12 (80), Medicine +9 (80)
Rad Resistance
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Level 18
Repair +20 (100), Barter +2 (29)
Computer Whiz
Level 19
Melee Weapons +2 (29), Medicine +20 (100)
Concentrated Fire