Level 1
ST 4 PE 7 EN 5 CH 7 IN 5 AG 5 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Speech +10 (30), Science +1 (17), Medicine +4 (30)
Gun Nut
Bobblehead (Strength)
Level 3
Sneak +9 (30), Repair +1 (37), Barter +5 (25)
Thief
Level 4
Sneak +5 (35), Small Guns +2 (38), Lockpick +5 (45), Science +3 (25)
Daddy's Boy/Girl
Level 5
Small Guns +2 (40), Repair +3 (40), Explosives +10 (30)
Comprehension
Level 6
Sneak +5 (40), Small Guns +5 (45), Explosives +5 (35)
Toughness
Level 7
Small Guns +5 (50), Science +10 (40)
Daddy's Boy/Girl
Level 8
Repair +5 (45), Explosives +5 (40), Science +5 (45)
Impartial Mediation
Level 9
Sneak +5 (45), Explosives +10 (50)
Demolition Expert
Level 10
Small Guns +5 (55), Lockpick +5 (50), Science +5 (50)
Finesse
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Ant Sight
Barkskin
Level 11
Sneak +5 (50), Repair +3 (60), Explosives +8 (60)
Commando
Bobblehead (Agility)
Level 12
Small Guns +3 (60), Medicine +13 (55)
Silent Running
Level 13
Sneak +3 (65), Small Guns +5 (65), Lockpick +3 (65), Medicine +5 (60)
Sniper
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Speech)
Level 14
Lockpick +8 (75), Science +8 (70)
Cyborg
Wired Reflexes
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Level 15
Repair +10 (70), Barter +1 (38), Science +5 (75)
Chemist
Level 16
Lockpick +6 (81), Repair +5 (75), Explosives +3 (75), Barter +2 (40)
Lawbringer
Level 17
Sneak +5 (80), Small Guns +5 (80), Lockpick +4 (85), Repair +2 (77)
Better Criticals
Level 18
Small Guns +3 (83), Lockpick +5 (90), Repair +3 (80), Science +5 (80)
Action Boy/Girl
Level 19
Small Guns +2 (85), Repair +5 (85), Science +9 (89)
Chem Resistant
Level 20
Sneak +5 (85), Small Guns +5 (90), Repair +5 (90), Science +1 (90)
Grim Reaper's Sprint
Hematophage
Level 21
Sneak +5 (90), Speech +4 (46), Explosives +5 (80), Big Guns +2 (45)
Tag! (Big Guns)
Level 22
Speech +1 (47), Explosives +10 (90), Big Guns +5 (50)
Quantum Chemist (Big Guns)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Dean's Electronics => Repair +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Dean's Electronics => Repair +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Paradise Lost => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Level 23
Energy Weapons +14 (60), Barter +2 (46)
Size Matters (Big Guns)
Level 24
Barter +4 (50), Medicine +9 (69), Big Guns +3 (85)
Size Matters (Big Guns)
Level 25
Energy Weapons +6 (66), Barter +9 (59), Medicine +1 (70)
Strong Back (Big Guns)
Level 26
Energy Weapons +9 (75), Speech +1 (52), Barter +1 (60), Medicine +5 (75)
Size Matters (Big Guns)
Level 27
Energy Weapons +5 (80), Barter +6 (66), Medicine +5 (80)
Fast Metabolism (Big Guns)
Level 28
Energy Weapons +5 (85), Medicine +11 (91)
Demolition Expert (Big Guns)
Level 29
Speech +5 (57), Barter +2 (68), Medicine +9 (100)
Demolition Expert (Big Guns)
Level 30
Speech +9 (66), Barter +7 (75)
Nuclear Anomaly (Big Guns)