Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
25
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
40
 
Lockpick
18
 
Medicine
18
 
Melee Weapons
22
 
Repair
33
 
Science
18
 
Small Guns
37
 
Sneak
22
 
Speech
10
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 8 PE 6 EN 5 CH 2 IN 6 AG 8 LK 5
Explosives, Repair, and Small Guns
Level 2
Barter +15 (24), Big Guns +1 (16)
Intense Training (LK)
Level 3
Energy Weapons +4 (22), Explosives +7 (40), Big Guns +5 (22)
Intense Training (LK)
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