Strength
7
 
Perception
8
 
Endurance
3
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
5%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
18
 
Big Guns
10
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
25
 
Medicine
22
 
Melee Weapons
50
 
Repair
55
 
Science
22
 
Small Guns
55
 
Sneak
35
 
Speech
10
 
Unarmed
10
 
Ant Sight
Barkskin
Comprehension
Educated
Gun Nut (2)
Hematophage
Rad Regeneration
Wired Reflexes
Level 1
ST 7 PE 7 EN 3 CH 3 IN 8 AG 8 LK 4
Energy Weapons, Repair, and Small Guns
Ant Sight
Barkskin
Wired Reflexes
Hematophage
Level 2
Sneak +5 (25), Repair +5 (45), Barter +1 (11), Melee Weapons +7 (25)
Gun Nut
Rad Regeneration
Bobblehead (Intelligence)
Level 3
Small Guns +5 (50), Repair +3 (55), Barter +1 (12), Melee Weapons +10 (35)
Gun Nut
Level 4
Small Guns +5 (55), Barter +4 (16), Melee Weapons +10 (45)
Educated
Level 5
Sneak +10 (35), Lockpick +5 (25), Barter +2 (18), Melee Weapons +5 (50)
Comprehension
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