Strength
5
 
Perception
1
 
Endurance
9
 
Charisma
6
 
Intelligence
9
 
Agility
2
 
Luck
8
 
Action Points
69
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
18
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
39
 
Small Guns
25
 
Sneak
10
 
Speech
18
 
Unarmed
24
 
Level 1
ST 5 PE 1 EN 9 CH 6 IN 9 AG 2 LK 8
Small Guns, Lockpick, and Science
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