Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
67
 
Energy Weapons
66
 
Explosives
75
 
Lockpick
100
 
Medicine
66
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
50
 
Sneak
95
 
Speech
70
 
Unarmed
52
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Chemist
Comprehension
Contract Killer
Cyborg
Daddy's Boy/Girl
Educated
Finesse
Grim Reaper's Sprint
Impartial Mediation
Intense Training (2)
Lawbringer
Master Trader
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Rad Resistance
Scrounger
Silent Running
Size Matters
Strong Back
Tag!
Thief
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Speech, Repair, and Melee Weapons
Level 2
Sneak +8 (25), Lockpick +3 (20), Speech +3 (35), Barter +2 (19)
Intense Training (IN)
Level 3
Sneak +5 (30), Repair +1 (37), Barter +5 (24), Medicine +6 (27)
Intense Training (IN)
Bobblehead (Strength)
Level 4
Sneak +5 (35), Lockpick +4 (24), Speech +5 (40), Repair +1 (38), Melee Weapons +3 (35)
Educated
Level 5
Sneak +5 (40), Lockpick +6 (30), Speech +5 (45), Melee Weapons +5 (40)
Comprehension
Level 6
Sneak +5 (45), Lockpick +4 (34), Speech +5 (50), Repair +7 (45)
Toughness
Level 7
Lockpick +1 (40), Speech +5 (55), Barter +6 (30), Science +1 (22), Melee Weapons +5 (45), Medicine +3 (30)
Thief
Level 8
Sneak +5 (55), Lockpick +5 (45), Speech +5 (60), Repair +1 (46), Melee Weapons +5 (50)
Strong Back
Level 9
Sneak +5 (60), Repair +1 (47), Barter +5 (35), Melee Weapons +5 (55), Medicine +5 (35)
Scrounger
Level 10
Sneak +5 (65), Lockpick +5 (50), Repair +3 (50), Science +3 (25), Melee Weapons +5 (60)
Impartial Mediation
Level 11
Sneak +5 (70), Lockpick +5 (55), Repair +1 (51), Melee Weapons +5 (65), Medicine +5 (40)
Finesse
Level 12
Sneak +5 (85), Lockpick +5 (60), Repair +4 (55), Science +2 (27), Melee Weapons +5 (70)
Silent Running
Level 13
Lockpick +5 (65), Barter +3 (38), Science +3 (35), Melee Weapons +5 (75), Medicine +5 (50)
Daddy's Boy/Girl
Level 14
Lockpick +5 (70), Repair +5 (60), Science +1 (36), Melee Weapons +5 (80), Medicine +5 (55)
Lawbringer
Level 15
Repair +1 (61), Barter +7 (45), Science +3 (39), Melee Weapons +5 (85), Medicine +5 (60)
Chemist
Level 16
Lockpick +2 (72), Repair +4 (65), Barter +5 (50), Science +5 (44), Melee Weapons +5 (90)
Better Criticals
Level 17
Lockpick +8 (80), Repair +1 (66), Barter +6 (56), Science +6 (50)
Action Boy/Girl
Level 18
Lockpick +5 (85), Repair +4 (70), Barter +4 (60), Science +8 (58)
Master Trader
Level 19
Lockpick +10 (95), Repair +4 (74), Science +7 (65)
Contract Killer
Level 20
Repair +6 (80), Explosives +10 (27), Science +5 (70)
Ninja
Level 21
Lockpick +5 (100), Repair +5 (85), Explosives +1 (28), Science +10 (80)
Grim Reaper's Sprint
Level 22
Repair +5 (90), Explosives +1 (29), Science +15 (95)
Quantum Chemist
Level 23
Repair +10 (100), Explosives +1 (30), Barter +5 (65), Science +5 (100)
Puppies!
Level 24
Explosives +6 (36), Barter +15 (80)
Cyborg
Level 25
Energy Weapons +3 (30), Explosives +8 (44), Barter +10 (90)
Rad Resistance
Level 26
Explosives +6 (50), Big Guns +15 (30)
Warmonger
Level 27
Energy Weapons +5 (35), Unarmed +6 (21), Explosives +5 (55), Big Guns +5 (35)
Tag! (Small Guns)
Level 28
Energy Weapons +5 (40), Unarmed +6 (27), Explosives +5 (60), Big Guns +5 (55)
Size Matters
Level 29
Energy Weapons +15 (55), Unarmed +1 (28), Explosives +5 (65)
Pyromaniac
Level 30
Small Guns +8 (48), Energy Weapons +1 (64), Unarmed +12 (50)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
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