Strength
10
 
Perception
4
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
11
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
59
 
Melee Weapons
61
 
Repair
40
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
11
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 10 PE 4 EN 5 CH 1 IN 9 AG 1 LK 10
Melee Weapons, Repair, and Medicine
Level 2
Medicine +19 (59)
Intense Training (CH)
Level 3
Melee Weapons +19 (61)
Intense Training (AG)
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