Strength
6
 
Perception
3
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
13
 
Big Guns
11
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
23
 
Sneak
23
 
Speech
28
 
Unarmed
11
 
Level 1
ST 6 PE 3 EN 4 CH 5 IN 10 AG 10 LK 2
Science, Speech, and Lockpick
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