Strength
2
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
11
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
38
 
Melee Weapons
9
 
Repair
23
 
Science
23
 
Small Guns
38
 
Sneak
23
 
Speech
11
 
Unarmed
15
 
Level 1
ST 2 PE 7 EN 5 CH 3 IN 9 AG 9 LK 5
Small Guns, Medicine, and Lockpick
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