Strength
10
 
Perception
4
 
Endurance
4
 
Charisma
4
 
Intelligence
4
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
46
 
Repair
15
 
Science
20
 
Small Guns
15
 
Sneak
15
 
Speech
30
 
Unarmed
15
 
Swift Learner
Level 1
ST 10 PE 4 EN 4 CH 4 IN 4 AG 4 LK 10
Speech, Melee Weapons, and Explosives
Level 2
Lockpick +5 (20), Science +5 (20), Melee Weapons +4 (46)
Swift Learner
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