Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Speech, Lockpick, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Sneak +1 (22), Small Guns +6 (42), Lockpick +8 (40), Repair +5 (30)
Intense Training (AG)
Level 3
Small Guns +8 (50), Speech +2 (24), Repair +10 (40)
Intense Training (EN)
Level 4
Speech +6 (30), Repair +9 (49), Science +5 (30)
Educated
Level 5
Lockpick +10 (50), Speech +2 (32), Repair +1 (50), Science +10 (40)
Comprehension
Level 6
Sneak +3 (25), Speech +8 (40), Explosives +7 (24), Medicine +5 (40)
Toughness
Level 7
Sneak +12 (37), Speech +10 (50), Explosives +1 (25)
Bloody Mess
Level 8
Sneak +3 (40), Small Guns +10 (60), Repair +10 (60)
Strong Back
Level 9
Sneak +10 (50), Small Guns +10 (70), Science +3 (43)
Rad Resistance
Level 10
Lockpick +20 (70), Speech +3 (53)
Finesse
Level 11
Speech +11 (64), Repair +10 (70), Science +2 (45)
Entomologist
Level 12
Small Guns +5 (75), Speech +8 (72), Repair +10 (80)
Sniper
Level 13
Sneak +5 (55), Small Guns +5 (80), Speech +8 (80), Science +5 (50)
Robotics Expert
Level 14
Sneak +5 (60), Barter +8 (15), Medicine +10 (50)
Adamantium Skeleton
Level 15
Science +13 (63), Medicine +10 (60)
Cyborg
Level 16
Sneak +6 (66), Barter +10 (25), Science +7 (70)
Better Criticals
Level 17
Sneak +4 (70), Energy Weapons +3 (30), Unarmed +1 (20), Barter +5 (30), Melee Weapons +3 (20), Medicine +7 (67)
Action Boy/Girl
Level 18
Sneak +10 (80), Energy Weapons +10 (40), Medicine +3 (70)
Chemist
Level 19
Energy Weapons +10 (50), Lockpick +12 (82), Big Guns +1 (20)
Chem Resistant
Level 20
Energy Weapons +15 (65), Lockpick +3 (85), Explosives +5 (30)
Grim Reaper's Sprint
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Dean's Electronics => Repair +2 (93)
Duck and Cover! => Explosives +2 (45)
Grognak the Barbarian => Melee Weapons +2 (33)
Guns and Bullets => Small Guns +2 (95)
Lying, Congressional Style => Speech +2 (95)
Nikola Tesla and You => Energy Weapons +2 (80)
Paradise Lost => Speech +2 (97)
Pugilism Illustrated => Unarmed +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Level 21
Sneak +5 (100), Small Guns +5 (100), Speech +3 (100), Repair +7 (100), Science +3 (86)
Concentrated Fire
Level 22
Energy Weapons +5 (85), Science +14 (100), Melee Weapons +2 (35), Medicine +2 (75)
Fast Metabolism
Level 23
Energy Weapons +5 (90), Medicine +18 (93)
Commando
Level 24
Energy Weapons +10 (100), Explosives +1 (46), Barter +5 (50), Medicine +7 (100)
Life Giver
Level 25
Explosives +4 (50), Barter +10 (60), Melee Weapons +4 (39), Big Guns +5 (40)
Mysterious Stranger
Level 26
Unarmed +5 (40), Barter +10 (70), Melee Weapons +8 (47)
Nerves of Steel
Level 27
Unarmed +10 (50), Barter +10 (80), Melee Weapons +3 (50)
Intense Training (AG)
Level 28
Unarmed +3 (53), Barter +10 (90), Melee Weapons +10 (60)
Rad Absorption
Level 29
Unarmed +3 (56), Melee Weapons +20 (80)
Demolition Expert
Level 30
Unarmed +3 (59), Explosives +20 (70)
Ninja
Ant Sight
Barkskin
Pitt Fighter
Xenotech Expert
Power Armor Training