Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
25
 
Repair
25
 
Science
25
 
Small Guns
35
 
Sneak
15
 
Speech
7
 
Unarmed
15
 
Intense Training
Level 1
ST 10 PE 4 EN 5 CH 1 IN 10 AG 5 LK 5
Energy Weapons, Small Guns, and Big Guns
Level 2
Small Guns +5 (35), Energy Weapons +5 (35), Explosives +5 (20), Big Guns +5 (35)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Medicine)
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