Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
5
 
Big Guns
11
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
40
 
Medicine
23
 
Melee Weapons
11
 
Repair
45
 
Science
23
 
Small Guns
55
 
Sneak
25
 
Speech
5
 
Unarmed
11
 
Gun Nut
Level 1
ST 4 PE 10 EN 4 CH 1 IN 10 AG 10 LK 1
Small Guns, Repair, and Lockpick
Level 2
Sneak +2 (25), Small Guns +12 (55), Lockpick +2 (40), Repair +2 (45), Explosives +2 (25)
Gun Nut
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