Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Lockpick, Repair, and Speech
Level 2
Lockpick +19 (49)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Explosives +19 (48)
Intense Training (PE)
Level 4
Explosives +12 (60), Medicine +7 (40)
Educated
Level 5
Repair +2 (50), Medicine +20 (60)
Intense Training (EN)
Level 6
Energy Weapons +12 (41), Repair +10 (60)
Gunslinger
Level 7
Energy Weapons +19 (60), Science +3 (36)
Toughness
Level 8
Science +22 (58)
Commando
Level 9
Unarmed +20 (49), Science +2 (60)
Strong Back
Level 10
Unarmed +4 (53), Speech +18 (60)
Demolition Expert
Level 11
Small Guns +5 (37), Unarmed +17 (71)
Intense Training (LK)
Level 12
Small Guns +22 (59)
Sniper
Level 13
Small Guns +1 (60), Big Guns +21 (51)
Pyromaniac
Level 14
Speech +13 (74), Big Guns +9 (60)
Cyborg
Level 15
Repair +22 (83)
Adamantium Skeleton
Level 16
Explosives +6 (67), Big Guns +16 (76)
Action Boy/Girl
Level 17
Small Guns +10 (70), Lockpick +3 (67), Science +9 (70)
Better Criticals
Level 18
Small Guns +7 (77), Lockpick +3 (70), Explosives +3 (70), Medicine +9 (70)
Concentrated Fire
Level 19
Energy Weapons +9 (80), Lockpick +10 (80), Big Guns +3 (79)
Paralyzing Palm
Level 20
Explosives +10 (80), Science +1 (71), Medicine +10 (80), Big Guns +1 (80)
Grim Reaper's Sprint
Level 21
Small Guns +3 (80), Lockpick +4 (84), Speech +6 (80), Science +9 (80)
Intense Training (EN)
Level 22
Lockpick +4 (88), Explosives +10 (90), Big Guns +8 (92)
Intense Training (EN)
Level 23
Lockpick +2 (92), Repair +7 (90), Science +3 (83), Medicine +10 (90)
Intense Training (PE)
Level 24
Small Guns +10 (90), Speech +10 (90), Science +2 (85)
No Weaknesses
Level 25
Small Guns +4 (94), Lockpick +1 (93), Speech +4 (94), Repair +4 (94), Science +9 (94)
Intense Training (ST)
Level 26
Energy Weapons +12 (94), Lockpick +1 (94), Explosives +2 (94), Medicine +4 (94), Big Guns +3 (95)
Nerves of Steel
Level 27
Small Guns +2 (96), Energy Weapons +2 (96), Lockpick +2 (96), Unarmed +5 (80), Speech +2 (96), Repair +2 (96), Explosives +2 (96), Science +2 (96), Medicine +2 (96), Big Guns +1 (96)
Warmonger
Level 28
Energy Weapons +1 (97), Lockpick +1 (97), Unarmed +15 (95), Repair +1 (97), Explosives +1 (97), Science +1 (97), Medicine +1 (97), Big Guns +1 (97)
Intense Training (AG)
Level 29
Small Guns +2 (100), Energy Weapons +1 (100), Lockpick +1 (100), Speech +4 (100), Repair +3 (100), Explosives +1 (100), Science +3 (100), Melee Weapons +1 (31), Medicine +3 (100), Big Guns +3 (100)
Intense Training (PE)
Level 30
Sneak +8 (43), Melee Weapons +14 (50)
Almost Perfect
Bobblehead (Intelligence)