Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
32
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
19
 
Melee Weapons
30
 
Repair
39
 
Science
34
 
Small Guns
26
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 8 LK 5
Repair, Melee Weapons, and Science
Level 2
Barter +17 (32)
Gun Nut
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