Strength
1
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
44
 
Big Guns
40
 
Energy Weapons
36
 
Explosives
31
 
Lockpick
23
 
Medicine
37
 
Melee Weapons
24
 
Repair
37
 
Science
27
 
Small Guns
25
 
Sneak
15
 
Speech
24
 
Unarmed
21
 
Educated
Gun Nut (2)
Level 1
ST 1 PE 8 EN 7 CH 1 IN 10 AG 4 LK 9
Barter, Melee Weapons, and Speech
Level 2
Explosives +2 (25), Barter +18 (42)
Gun Nut
Bobblehead (Medicine)
Level 3
Barter +2 (44), Big Guns +18 (39)
Gun Nut
Level 4
Energy Weapons +13 (36), Explosives +6 (31), Big Guns +1 (40)
Educated
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