Level 1
ST 8 PE 5 EN 5 CH 5 IN 5 AG 5 LK 7
Small Guns, Speech, Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Medicine)
Ant Might
Level 2
Energy Weapons +3 (21), Lockpick +3 (21), Unarmed +2 (20), Sneak +2 (20), Explosives +3 (21), Science +3 (21)
Gun Nut
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dream Crusher
Level 3
Energy Weapons +1 (32), Lockpick +1 (32), Unarmed +2 (32), Sneak +3 (33), Explosives +1 (32), Barter +4 (32), Big Guns +4 (32)
Daddy's Boy/Girl
Barkskin
Power Armor Training
Rad Regeneration
Wired Reflexes
Hematophage
Level 4
Energy Weapons +2 (34), Lockpick +2 (34), Unarmed +2 (34), Sneak +1 (34), Explosives +2 (34), Barter +3 (35), Big Guns +3 (35), Medicine +1 (34)
Swift Learner
Level 5
Energy Weapons +2 (36), Lockpick +2 (36), Unarmed +2 (36), Sneak +2 (36), Explosives +2 (36), Barter +2 (37), Big Guns +2 (37), Medicine +2 (36)
Comprehension
Level 6
Energy Weapons +2 (38), Lockpick +2 (38), Unarmed +1 (37), Sneak +1 (37), Explosives +2 (38), Barter +1 (38), Science +2 (38), Melee Weapons +2 (38), Big Guns +1 (38), Medicine +2 (38)
Educated
Level 7
Energy Weapons +2 (40), Lockpick +2 (40), Unarmed +2 (39), Sneak +2 (39), Explosives +2 (40), Barter +2 (42), Science +1 (39), Melee Weapons +2 (40), Big Guns +2 (40), Medicine +2 (40)
Intense Training (CH)
Level 8
Energy Weapons +2 (42), Lockpick +2 (42), Unarmed +2 (41), Sneak +2 (41), Explosives +2 (42), Science +3 (42), Melee Weapons +2 (42), Big Guns +2 (42), Medicine +2 (42)
Commando
Level 9
Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (43), Sneak +2 (43), Explosives +2 (44), Barter +2 (44), Science +1 (43), Melee Weapons +2 (44), Big Guns +2 (44), Medicine +2 (44)
Strong Back
Level 10
Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +2 (45), Sneak +2 (45), Explosives +2 (46), Barter +2 (46), Science +2 (45), Melee Weapons +1 (45), Big Guns +2 (46), Medicine +2 (46)
Animal Friend
Level 11
Energy Weapons +2 (48), Lockpick +1 (47), Unarmed +2 (47), Speech +2 (47), Sneak +2 (47), Explosives +1 (47), Barter +2 (48), Science +2 (47), Melee Weapons +2 (47), Big Guns +2 (48), Medicine +1 (47)
Mysterious Stranger
Level 12
Small Guns +1 (49), Energy Weapons +1 (49), Lockpick +2 (49), Unarmed +1 (48), Speech +1 (48), Sneak +2 (49), Repair +1 (49), Explosives +2 (49), Barter +1 (49), Science +2 (49), Melee Weapons +2 (49), Big Guns +1 (49), Medicine +2 (49)
Sniper
Level 13
Small Guns +1 (50), Energy Weapons +2 (51), Lockpick +1 (50), Unarmed +2 (50), Speech +2 (50), Sneak +1 (50), Repair +1 (50), Explosives +2 (51), Barter +2 (51), Science +1 (50), Melee Weapons +1 (50), Big Guns +2 (51), Medicine +1 (50)
Fast Metabolism
Level 14
Small Guns +2 (52), Energy Weapons +1 (52), Lockpick +2 (52), Unarmed +1 (51), Speech +1 (51), Sneak +1 (51), Repair +2 (52), Explosives +1 (52), Barter +1 (52), Science +2 (52), Melee Weapons +2 (52), Big Guns +1 (52), Medicine +2 (52)
Finesse
Level 15
Small Guns +1 (53), Energy Weapons +2 (54), Lockpick +1 (53), Unarmed +2 (53), Speech +2 (53), Sneak +2 (53), Repair +1 (53), Explosives +1 (53), Barter +2 (54), Science +1 (53), Melee Weapons +1 (53), Big Guns +2 (54), Medicine +1 (53)
Impartial Mediation
Level 16
Small Guns +1 (54), Energy Weapons +1 (55), Lockpick +2 (55), Unarmed +1 (54), Speech +1 (54), Sneak +1 (54), Repair +2 (55), Explosives +2 (55), Barter +1 (55), Science +2 (55), Melee Weapons +2 (55), Big Guns +1 (55), Medicine +2 (70)
Tag! (Medicine)
Level 17
Small Guns +2 (56), Energy Weapons +2 (57), Lockpick +1 (56), Unarmed +2 (56), Speech +2 (56), Sneak +2 (56), Repair +1 (56), Explosives +1 (56), Barter +2 (57), Science +1 (56), Melee Weapons +1 (56), Big Guns +2 (57)
Better Criticals
Level 18
Small Guns +2 (58), Energy Weapons +1 (58), Lockpick +2 (58), Unarmed +1 (57), Speech +1 (57), Sneak +2 (58), Repair +2 (58), Explosives +2 (58), Barter +1 (58), Science +2 (58), Melee Weapons +2 (58), Big Guns +1 (58)
Action Boy/Girl
Level 19
Small Guns +1 (64), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +2 (59), Speech +2 (59), Sneak +1 (59), Repair +1 (64), Explosives +2 (60), Barter +2 (60), Science +1 (59), Melee Weapons +1 (59), Big Guns +2 (60)
Gun Nut
Level 20
Small Guns +19 (88)
Gun Nut