Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
7
 
Big Guns
21
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
27
 
Medicine
23
 
Melee Weapons
19
 
Repair
23
 
Science
23
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
48
 
Intense Training (2)
Level 1
ST 7 PE 4 EN 8 CH 1 IN 9 AG 6 LK 5
Unarmed, Energy Weapons, and Explosives
Level 2
Energy Weapons +8 (38), Lockpick +10 (25), Explosives +1 (31)
Intense Training (PE)
Level 3
Unarmed +12 (48), Explosives +7 (40)
Intense Training (PE)
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