Level 1
ST 5 PE 6 EN 6 CH 2 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Repair
Level 2
Sneak +2 (19), Small Guns +8 (40), Repair +2 (40), Medicine +7 (30)
Lady Killer/Black Widow
Level 3
Sneak +6 (26), Lockpick +3 (36), Medicine +10 (41)
Intense Training (LK)
Level 4
Sneak +9 (35), Small Guns +4 (45), Science +6 (30)
Educated
Level 5
Sneak +2 (37), Energy Weapons +2 (20), Lockpick +4 (40), Explosives +2 (20), Science +10 (40), Big Guns +2 (20)
Comprehension
Level 6
Energy Weapons +10 (30), Repair +4 (45), Explosives +5 (25), Medicine +3 (44)
Toughness
Level 7
Sneak +3 (40), Small Guns +1 (46), Repair +1 (46), Explosives +7 (32), Big Guns +10 (30)
Bloody Mess
Level 8
Energy Weapons +10 (40), Explosives +8 (40), Big Guns +4 (34)
Strong Back
Ant Sight
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Auto Expert
Level 9
Energy Weapons +4 (46), Explosives +4 (46), Science +2 (45), Big Guns +12 (46)
Rad Resistance
Level 10
Small Guns +1 (50), Lockpick +1 (46), Speech +15 (25), Barter +5 (15)
Finesse
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Level 11
Energy Weapons +4 (60), Unarmed +2 (30), Speech +5 (40), Explosives +4 (60), Barter +5 (30), Science +1 (60), Medicine +1 (55)
Gunslinger
Level 12
Barter +15 (45), Melee Weapons +7 (33)
Silent Running
Bobblehead (Intelligence)
Level 13
Unarmed +15 (45), Speech +5 (45), Melee Weapons +3 (36)
Sniper
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Level 14
Unarmed +5 (50), Speech +5 (50), Barter +5 (50), Melee Weapons +8 (44)
Adamantium Skeleton
Level 15
Sneak +10 (70), Small Guns +4 (70), Lockpick +4 (64), Repair +2 (60), Medicine +3 (60)
Cyborg
Level 16
Sneak +10 (80), Small Guns +10 (80), Lockpick +1 (65), Medicine +2 (62)
Action Boy/Girl
Level 17
Sneak +10 (90), Small Guns +10 (90), Medicine +3 (65)
Better Criticals
Level 18
Sneak +10 (100), Small Guns +10 (100), Medicine +3 (68)
Mister Sandman
Level 19
Lockpick +15 (80), Medicine +8 (76)
Night Person
Level 20
Energy Weapons +10 (80), Explosives +5 (65), Medicine +3 (79), Big Guns +5 (65)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (85), Explosives +1 (66), Melee Weapons +1 (45), Medicine +1 (80), Big Guns +15 (80)
Commando
Level 22
Energy Weapons +5 (90), Explosives +8 (74), Medicine +10 (90)
Scrounger
Level 23
Energy Weapons +10 (100), Explosives +11 (100), Medicine +2 (92)
Tag! (Explosives)
Level 24
Lockpick +10 (90), Medicine +3 (95), Big Guns +10 (92)
Intense Training (EN)
Level 25
Lockpick +10 (100), Medicine +5 (100), Big Guns +8 (100)
Solar Powered (Explosives)
Level 26
Repair +23 (83)
Explorer (Explosives)
Level 27
Speech +6 (56), Repair +17 (100)
Life Giver (Explosives)
Level 28
Speech +22 (78), Melee Weapons +1 (46)
Rad Absorption (Explosives)
Level 29
Speech +2 (80), Barter +21 (71)
Fast Metabolism (Explosives)
Level 30
Barter +23 (100)
Almost Perfect (Explosives)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)