Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
94
 
Big Guns
94
 
Energy Weapons
88
 
Explosives
88
 
Lockpick
87
 
Medicine
90
 
Melee Weapons
94
 
Repair
90
 
Science
90
 
Small Guns
90
 
Sneak
90
 
Speech
94
 
Unarmed
94
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Cannibal
Chem Resistant
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Mister Sandman
No Weaknesses
Rad Regeneration
Rad Resistance
Sniper
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 1 PE 8 EN 4 CH 1 IN 9 AG 9 LK 8
Speech, Barter, and Melee Weapons
Bobblehead (Medicine)
Level 2
Speech +15 (38), Barter +4 (27)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Science +7 (34), Medicine +13 (50)
Swift Learner
Level 4
Repair +13 (40), Science +6 (40), Big Guns +1 (18)
Educated
Ant Sight
Wired Reflexes
Rad Regeneration
Level 5
Sneak +10 (37), Small Guns +13 (40)
Comprehension
Level 6
Sneak +3 (40), Lockpick +13 (40), Explosives +7 (34)
Bloody Mess
Level 7
Energy Weapons +7 (34), Explosives +6 (40), Barter +10 (40)
Swift Learner
Level 8
Energy Weapons +6 (40), Big Guns +17 (35)
Commando
Level 9
Unarmed +18 (35), Big Guns +5 (40)
Gunslinger
Level 10
Energy Weapons +1 (41), Unarmed +5 (40), Explosives +1 (41), Barter +1 (41), Melee Weapons +14 (40), Big Guns +1 (41)
Finesse
Level 11
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +1 (42), Lockpick +2 (42), Unarmed +2 (42), Speech +1 (42), Repair +2 (42), Explosives +1 (42), Barter +2 (43), Science +2 (42), Melee Weapons +2 (42), Medicine +2 (52), Big Guns +2 (43)
Swift Learner
Level 12
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +1 (43), Lockpick +2 (44), Unarmed +2 (44), Speech +2 (44), Repair +2 (44), Explosives +2 (44), Barter +1 (44), Science +2 (44), Melee Weapons +2 (44), Medicine +2 (54), Big Guns +1 (44)
Sniper
Level 13
Sneak +1 (45), Small Guns +1 (45), Energy Weapons +3 (46), Lockpick +2 (46), Unarmed +1 (45), Speech +1 (45), Repair +2 (46), Explosives +2 (46), Barter +2 (46), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (56), Big Guns +2 (46)
Cannibal
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 14
Sneak +2 (57), Small Guns +3 (58), Energy Weapons +2 (58), Lockpick +2 (58), Repair +2 (58), Explosives +2 (58), Barter +2 (58), Science +2 (58), Melee Weapons +2 (58), Medicine +2 (58), Big Guns +2 (58)
Contract Killer
Level 15
Sneak +3 (60), Small Guns +2 (60), Energy Weapons +2 (70), Lockpick +2 (60), Unarmed +3 (58), Speech +3 (58), Repair +2 (60), Explosives +2 (60), Science +2 (60), Medicine +2 (60)
Cyborg
Level 16
Sneak +1 (61), Small Guns +1 (61), Energy Weapons +1 (71), Lockpick +1 (61), Unarmed +3 (61), Speech +3 (61), Repair +1 (61), Explosives +1 (61), Barter +3 (61), Science +1 (61), Melee Weapons +3 (61), Medicine +1 (61), Big Guns +3 (61)
Action Boy/Girl
Level 17
Sneak +2 (63), Small Guns +2 (63), Energy Weapons +2 (73), Lockpick +2 (63), Speech +1 (62), Repair +2 (63), Explosives +2 (63), Barter +2 (63), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (63)
Better Criticals
Barkskin
Level 18
Sneak +1 (64), Small Guns +1 (64), Lockpick +2 (65), Unarmed +3 (64), Speech +2 (64), Repair +2 (65), Explosives +2 (65), Barter +2 (65), Science +2 (65), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +2 (65)
Concentrated Fire
Level 19
Sneak +2 (66), Small Guns +2 (66), Lockpick +2 (67), Unarmed +2 (66), Speech +2 (66), Repair +2 (67), Explosives +2 (67), Barter +2 (67), Science +1 (66), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +2 (67)
Chemist
Level 20
Sneak +4 (70), Small Guns +2 (68), Energy Weapons +2 (75), Lockpick +1 (68), Unarmed +2 (68), Speech +2 (68), Repair +3 (70), Explosives +1 (68), Barter +1 (68), Science +2 (68), Melee Weapons +1 (68), Medicine +1 (68), Big Guns +1 (68)
Grim Reaper's Sprint
Level 21
Sneak +1 (71), Small Guns +2 (70), Lockpick +2 (70), Unarmed +3 (71), Speech +3 (71), Explosives +2 (70), Barter +2 (70), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Explorer
Level 22
Sneak +1 (72), Small Guns +2 (72), Lockpick +2 (72), Unarmed +2 (73), Speech +2 (73), Repair +2 (72), Explosives +2 (72), Barter +2 (72), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (72)
Chem Resistant
Level 23
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +1 (76), Lockpick +2 (74), Unarmed +1 (74), Speech +1 (74), Repair +2 (74), Explosives +2 (74), Barter +2 (74), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (74)
Mister Sandman
Level 24
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +1 (77), Lockpick +2 (76), Unarmed +2 (76), Speech +2 (82), Repair +2 (76), Explosives +2 (76), Barter +1 (81), Science +2 (76), Melee Weapons +2 (82), Medicine +2 (76), Big Guns +1 (75)
No Weaknesses
Level 25
Sneak +6 (82), Small Guns +6 (82), Unarmed +6 (82), Science +5 (81)
Child at Heart
Level 26
Lockpick +6 (82), Repair +6 (82), Explosives +4 (80), Science +1 (82), Medicine +6 (82)
Toughness
Level 27
Sneak +1 (83), Small Guns +1 (83), Energy Weapons +5 (82), Unarmed +1 (83), Speech +1 (83), Repair +1 (83), Explosives +2 (82), Barter +1 (82), Science +1 (83), Melee Weapons +1 (83), Medicine +1 (83), Big Guns +7 (82)
Adamantium Skeleton
Level 28
Sneak +2 (85), Small Guns +2 (85), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (85), Speech +2 (85), Repair +1 (84), Explosives +2 (84), Barter +2 (84), Science +2 (85), Melee Weapons +1 (84), Medicine +1 (84), Big Guns +2 (84)
Rad Resistance
Level 29
Sneak +1 (86), Small Guns +1 (86), Energy Weapons +2 (86), Lockpick +2 (86), Unarmed +1 (86), Speech +1 (86), Repair +2 (86), Explosives +2 (86), Barter +2 (86), Science +1 (86), Melee Weapons +2 (86), Medicine +4 (88), Big Guns +2 (86)
Fast Metabolism
Level 30
Sneak +4 (90), Small Guns +4 (90), Energy Weapons +2 (88), Lockpick +1 (87), Repair +4 (90), Explosives +2 (88), Science +4 (90), Medicine +2 (90)
Almost Perfect
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