Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 5 LK 10
Barter, Explosives, and Small Guns
Level 2
Big Guns +15 (32)
Intense Training (IN)
Level 3
Energy Weapons +15 (32), Lockpick +1 (18)
Intense Training (IN)
Level 4
Lockpick +14 (32), Medicine +3 (24)
Educated
Level 5
Melee Weapons +12 (29), Medicine +8 (32)
Intense Training (EN)
Level 6
Repair +11 (32), Science +6 (27), Melee Weapons +3 (34)
Intense Training (ST)
Level 7
Sneak +15 (32), Science +5 (32)
Intense Training (PE)
Level 8
Unarmed +5 (24), Speech +15 (32)
Intense Training (AG)
Level 9
Unarmed +10 (34), Speech +2 (36), Repair +2 (34), Barter +2 (36), Science +2 (34), Medicine +2 (34)
Intense Training (CH)
Level 10
Sneak +2 (36), Small Guns +2 (36), Energy Weapons +2 (36), Lockpick +2 (36), Repair +2 (36), Explosives +2 (36), Science +2 (36), Melee Weapons +2 (38), Medicine +2 (36), Big Guns +2 (36)
Intense Training (ST)
Level 11
Energy Weapons +4 (40), Unarmed +2 (38), Explosives +4 (40), Barter +4 (40), Melee Weapons +2 (40), Big Guns +4 (42)
Intense Training (EN)
Level 12
Small Guns +4 (40), Lockpick +4 (40), Repair +4 (40), Science +4 (40), Medicine +4 (40)
Intense Training (EN)
Level 13
Sneak +4 (40), Speech +4 (40), Barter +10 (50), Big Guns +2 (46)
Swift Learner
Level 14
Energy Weapons +10 (50), Explosives +6 (46), Big Guns +4 (50)
Swift Learner
Level 15
Lockpick +10 (50), Explosives +4 (50), Medicine +6 (46)
Swift Learner
Level 16
Repair +3 (43), Science +3 (43), Melee Weapons +10 (50), Medicine +4 (50)
Tag! (Speech)
Level 17
Sneak +3 (43), Small Guns +3 (43), Repair +7 (50), Science +7 (50)
Little Leaguer