Level 1
ST 4 PE 6 EN 5 CH 1 IN 9 AG 8 LK 7
Repair, Small Guns, and Energy Weapons
Level 2
Small Guns +8 (47), Lockpick +4 (22), Repair +6 (45), Science +1 (25)
Intense Training (AG)
Bobblehead (Strength)
Level 3
Small Guns +3 (50), Lockpick +3 (25), Repair +5 (50), Explosives +7 (25), Medicine +1 (25)
Lady Killer/Black Widow
Bobblehead (Agility)
Bobblehead (Intelligence)
Ant Sight
Level 4
Lockpick +13 (40), Science +7 (34)
Educated
Level 5
Small Guns +8 (60), Repair +8 (60), Science +7 (41)
Comprehension
Level 6
Sneak +3 (29), Lockpick +5 (45), Explosives +3 (30), Science +9 (50), Medicine +3 (30)
Toughness
Level 7
Small Guns +10 (70), Energy Weapons +6 (43), Lockpick +5 (52), Big Guns +2 (18)
Intense Training (PE)
Level 8
Energy Weapons +7 (50), Lockpick +8 (60), Science +8 (58)
Commando
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Level 9
Lockpick +5 (75), Repair +10 (70), Science +8 (66)
Strong Back
Level 10
Lockpick +5 (80), Repair +10 (80), Explosives +8 (40)
Finesse
Level 11
Energy Weapons +5 (55), Speech +2 (10), Science +9 (75), Big Guns +7 (25)
Scrounger
Level 12
Sneak +1 (30), Energy Weapons +15 (70), Explosives +7 (47)
Sniper
Rad Regeneration
Level 13
Sneak +20 (50), Explosives +3 (50)
Fast Metabolism
Level 14
Sneak +3 (53), Medicine +20 (50)
Gunslinger
Level 15
Energy Weapons +10 (90), Science +3 (78), Medicine +10 (60)
Cyborg
Bobblehead (Energy Weapons)
Wired Reflexes
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 16
Sneak +7 (60), Speech +9 (19), Science +2 (80), Medicine +5 (75)
Action Boy/Girl
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Bobblehead (Repair)
Paradise Lost => Speech +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (94)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Bobblehead (Sneak)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Level 17
Speech +17 (48), Big Guns +6 (43)
Better Criticals
Level 18
Speech +2 (50), Explosives +8 (80), Big Guns +13 (56)
Concentrated Fire
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (30)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Level 19
Sneak +6 (88), Small Guns +8 (100), Medicine +5 (90), Big Guns +4 (60)
Robotics Expert
Level 20
Sneak +2 (90), Speech +10 (60), Explosives +1 (81), Big Guns +10 (70)
Grim Reaper's Sprint
Level 21
Explosives +9 (90), Big Guns +14 (84)
Demolition Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Level 22
Lockpick +10 (100), Explosives +9 (99), Big Guns +4 (100)
Quantum Chemist
Level 23
Sneak +10 (100), Speech +10 (70), Explosives +1 (100), Medicine +2 (92)
Puppies!
Level 24
Melee Weapons +15 (45), Medicine +8 (100)
Demolition Expert
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Level 25
Melee Weapons +23 (68)
Demolition Expert
Superior Defender
Covert Ops
Level 26
Melee Weapons +23 (91)
Nerves of Steel
Level 27
Unarmed +14 (40), Melee Weapons +9 (100)
Entomologist
Level 28
Unarmed +11 (51), Barter +12 (30)
Pyromaniac
Level 29
Unarmed +23 (74)
Rad Resistance
Level 30
Unarmed +16 (99), Barter +7 (54)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Barkskin
Booster Shot
Ghoul Ecology
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Pitt Fighter
Power Armor Training