Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
14
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
35
 
Melee Weapons
24
 
Repair
25
 
Science
20
 
Small Guns
52
 
Sneak
14
 
Speech
14
 
Unarmed
14
 
Gun Nut
Level 1
ST 9 PE 5 EN 5 CH 5 IN 8 AG 5 LK 3
Medicine, Lockpick, and Small Guns
Bobblehead (Strength)
Level 2
Small Guns +18 (52)
Gun Nut
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