Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
5
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
19
 
Big Guns
17
 
Energy Weapons
23
 
Explosives
17
 
Lockpick
47
 
Medicine
15
 
Melee Weapons
15
 
Repair
37
 
Science
15
 
Small Guns
25
 
Sneak
27
 
Speech
23
 
Unarmed
32
 
Thief (2)
Level 1
ST 5 PE 6 EN 6 CH 7 IN 5 AG 6 LK 5
Repair, Lockpick, and Unarmed
Level 2
Energy Weapons +3 (20), Lockpick +5 (42), Repair +7 (37)
Thief
Level 3
Small Guns +8 (25), Energy Weapons +3 (23), Speech +4 (23)
Thief
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