Level 1
ST 4 PE 7 EN 4 CH 7 IN 6 AG 6 LK 6
Medicine, Small Guns, and Speech
Level 2
Small Guns +3 (35), Lockpick +6 (25), Speech +1 (35), Explosives +1 (20), Barter +1 (20), Science +1 (18), Medicine +3 (35)
Lady Killer/Black Widow
Level 3
Small Guns +5 (45), Barter +5 (25), Science +1 (19), Medicine +5 (40)
Gun Nut
Level 4
Energy Weapons +1 (20), Speech +5 (40), Repair +3 (25), Barter +1 (26), Science +6 (25)
Educated
Level 5
Sneak +3 (20), Small Guns +5 (50), Repair +1 (26), Medicine +10 (50)
Comprehension
Bobblehead (Medicine)
Level 6
Energy Weapons +5 (25), Explosives +5 (25), Barter +4 (30), Science +5 (30)
Gunslinger
Ant Sight
Hematophage
Grognak the Barbarian => Melee Weapons +2 (15)
Level 7
Speech +15 (55), Repair +4 (35)
Gun Nut
Wired Reflexes
Level 8
Energy Weapons +3 (30), Lockpick +3 (30), Speech +5 (60), Explosives +3 (30), Science +5 (35)
Commando
Level 9
Small Guns +5 (65), Barter +10 (40), Melee Weapons +4 (19)
Gun Nut
Level 10
Explosives +3 (33), Barter +10 (50), Science +5 (40), Melee Weapons +1 (20)
Mysterious Stranger
Level 11
Lockpick +10 (40), Explosives +7 (40), Big Guns +2 (15)
Finesse
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Small Guns)
Level 12
Energy Weapons +10 (40), Repair +3 (45), Science +3 (45), Melee Weapons +1 (23), Medicine +3 (65)
Sniper
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Lockpick)
Level 13
Energy Weapons +3 (45), Lockpick +3 (55), Speech +3 (65), Explosives +3 (45), Barter +3 (55), Medicine +5 (70)
Bloody Mess
Level 14
Energy Weapons +5 (50), Repair +5 (50), Barter +5 (60), Science +5 (50)
Master Trader
Level 15
Sneak +10 (30), Energy Weapons +5 (55), Explosives +5 (50)
Scoundrel
Level 16
Energy Weapons +5 (60), Lockpick +5 (60), Repair +5 (55), Barter +5 (70)
Better Criticals
Bobblehead (Endurance)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Agility)
Level 17
Sneak +7 (49), Small Guns +3 (80), Repair +5 (60), Melee Weapons +2 (35), Big Guns +3 (30)
Scoundrel
Level 18
Lockpick +5 (65), Repair +5 (65), Science +5 (65), Medicine +5 (75)
Scoundrel
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Luck)
Level 19
Energy Weapons +4 (75), Explosives +4 (65), Barter +4 (95), Medicine +4 (80), Big Guns +4 (35)
Concentrated Fire
Level 20
Small Guns +2 (83), Lockpick +9 (75), Science +9 (75)
Grim Reaper's Sprint
Rad Regeneration
Power Armor Training
Barkskin
Covert Ops
Booster Shot
Level 21
Speech +4 (95), Explosives +10 (75), Barter +5 (100), Science +1 (79)
Cyborg
Pitt Fighter
Level 22
Small Guns +14 (100), Science +6 (85)
Puppies!
Level 23
Lockpick +20 (98)
Toughness
Level 24
Lockpick +1 (99), Speech +5 (100), Repair +14 (90)
Action Boy/Girl
Big Book of Science => Science +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Level 25
Lockpick +1 (100), Science +3 (90), Medicine +16 (98)
Rad Resistance
Superior Defender
Level 26
Explosives +5 (80), Science +10 (100), Melee Weapons +3 (39), Medicine +2 (100)
Nerves of Steel
Level 27
Repair +10 (100), Explosives +10 (90)
Fast Metabolism
Level 28
Sneak +10 (60), Explosives +10 (100)
Light Step
Level 29
Melee Weapons +20 (59)
Silent Running
Level 30
Sneak +9 (84), Melee Weapons +11 (79)
Almost Perfect