Strength
9
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
25
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
23
 
Repair
60
 
Science
25
 
Small Guns
35
 
Sneak
13
 
Speech
7
 
Unarmed
25
 
Gun Nut
Level 1
ST 9 PE 1 EN 10 CH 1 IN 10 AG 4 LK 5
Lockpick, Small Guns, and Repair
Level 2
Small Guns +2 (35), Lockpick +3 (25), Repair +15 (60)
Gun Nut
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