Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Cannibal
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Small Guns, Sneak, and Science
Level 2
Sneak +1 (35), Small Guns +1 (35), Energy Weapons +2 (19), Lockpick +2 (19), Unarmed +1 (18), Speech +1 (8), Repair +1 (24), Explosives +2 (19), Barter +2 (9), Science +1 (39), Melee Weapons +1 (16), Medicine +2 (25), Big Guns +2 (19)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +2 (20), Speech +2 (10), Repair +2 (28), Explosives +1 (20), Barter +1 (10), Science +2 (43), Melee Weapons +2 (18), Medicine +1 (28), Big Guns +1 (20)
Swift Learner
Level 4
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +2 (22), Lockpick +2 (22), Unarmed +1 (21), Speech +1 (11), Repair +1 (29), Explosives +2 (22), Barter +2 (12), Science +1 (44), Melee Weapons +2 (20), Medicine +2 (30), Big Guns +2 (22)
Educated
Level 5
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +2 (24), Lockpick +1 (23), Unarmed +2 (23), Speech +2 (13), Repair +2 (31), Explosives +2 (24), Barter +2 (14), Science +2 (46), Melee Weapons +1 (21), Medicine +1 (31), Big Guns +2 (24)
Comprehension
Level 6
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +1 (25), Lockpick +2 (25), Unarmed +2 (25), Speech +2 (15), Repair +2 (33), Explosives +1 (25), Barter +2 (16), Science +2 (48), Melee Weapons +2 (23), Medicine +2 (33), Big Guns +1 (25)
Gunslinger
Level 7
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +2 (27), Lockpick +2 (27), Unarmed +1 (26), Speech +1 (16), Repair +2 (35), Explosives +2 (27), Barter +1 (17), Science +2 (50), Melee Weapons +2 (25), Medicine +2 (35), Big Guns +2 (27)
Toughness
Level 8
Sneak +1 (45), Small Guns +1 (45), Energy Weapons +2 (29), Lockpick +2 (29), Unarmed +2 (28), Speech +2 (18), Repair +2 (37), Explosives +2 (29), Barter +2 (19), Science +1 (51), Melee Weapons +2 (27), Medicine +2 (37), Big Guns +2 (29)
Commando
Level 9
Sneak +2 (47), Small Guns +2 (47), Energy Weapons +2 (31), Lockpick +1 (30), Unarmed +2 (30), Speech +2 (20), Repair +2 (39), Explosives +2 (31), Barter +2 (21), Science +2 (53), Melee Weapons +1 (28), Medicine +1 (38), Big Guns +2 (31)
Strong Back
Level 10
Sneak +2 (49), Small Guns +2 (49), Energy Weapons +1 (32), Lockpick +2 (32), Unarmed +2 (32), Speech +2 (22), Repair +2 (41), Explosives +1 (32), Barter +2 (23), Science +2 (55), Melee Weapons +2 (30), Medicine +2 (40), Big Guns +1 (32)
Finesse
Level 11
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +2 (34), Lockpick +2 (34), Unarmed +1 (33), Speech +1 (23), Repair +2 (43), Explosives +2 (34), Barter +1 (24), Science +2 (57), Melee Weapons +2 (32), Medicine +2 (42), Big Guns +2 (34)
Mysterious Stranger
Level 12
Sneak +1 (62), Small Guns +1 (52), Energy Weapons +2 (36), Lockpick +2 (36), Unarmed +2 (35), Speech +2 (25), Repair +2 (45), Explosives +2 (36), Barter +2 (26), Science +1 (58), Melee Weapons +2 (34), Medicine +2 (44), Big Guns +2 (36)
Silent Running
Level 13
Sneak +2 (64), Small Guns +2 (54), Energy Weapons +2 (38), Lockpick +2 (38), Unarmed +2 (37), Speech +2 (27), Repair +1 (46), Explosives +2 (38), Barter +2 (28), Science +2 (60), Melee Weapons +1 (35), Medicine +1 (45), Big Guns +2 (38)
Sniper
Level 14
Sneak +2 (66), Small Guns +2 (56), Energy Weapons +1 (39), Lockpick +1 (39), Unarmed +2 (39), Speech +2 (29), Repair +2 (48), Explosives +1 (39), Barter +2 (30), Science +2 (62), Melee Weapons +2 (37), Medicine +2 (47), Big Guns +2 (40)
Life Giver
Level 15
Sneak +2 (68), Small Guns +2 (58), Energy Weapons +2 (41), Lockpick +2 (41), Unarmed +1 (40), Speech +2 (31), Repair +2 (50), Explosives +2 (41), Barter +1 (31), Science +2 (64), Melee Weapons +2 (39), Medicine +2 (49), Big Guns +1 (41)
Cannibal
Level 16
Sneak +1 (69), Small Guns +1 (59), Energy Weapons +2 (43), Lockpick +2 (43), Unarmed +2 (42), Speech +1 (32), Repair +2 (52), Explosives +2 (43), Barter +2 (33), Science +2 (66), Melee Weapons +2 (41), Medicine +2 (51), Big Guns +2 (43)
Better Criticals
Level 17
Sneak +2 (71), Small Guns +2 (61), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +2 (44), Speech +2 (34), Repair +1 (53), Explosives +2 (45), Barter +2 (35), Science +2 (68), Melee Weapons +1 (42), Medicine +1 (52), Big Guns +2 (45)
Light Step
Level 18
Sneak +2 (73), Small Guns +2 (63), Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (46), Speech +2 (36), Repair +2 (55), Explosives +1 (46), Barter +2 (37), Science +2 (70), Melee Weapons +2 (44), Medicine +2 (54), Big Guns +2 (47)
Iron Fist
Level 19
Sneak +2 (75), Small Guns +2 (65), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (47), Speech +2 (38), Repair +2 (57), Explosives +2 (48), Barter +1 (38), Science +2 (72), Melee Weapons +2 (46), Medicine +2 (56), Big Guns +1 (48)
Iron Fist
Level 20
Sneak +1 (76), Small Guns +1 (66), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +2 (49), Speech +1 (39), Repair +2 (59), Explosives +2 (50), Barter +2 (40), Science +2 (74), Melee Weapons +2 (48), Medicine +2 (58), Big Guns +2 (50)
Grim Reaper's Sprint
Level 21
Sneak +2 (78), Small Guns +2 (68), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (51), Speech +2 (41), Repair +1 (60), Explosives +2 (52), Barter +2 (42), Science +2 (76), Melee Weapons +1 (49), Medicine +1 (59), Big Guns +2 (52)
Iron Fist
Level 22
Sneak +1 (79), Barter +21 (63), Medicine +1 (60)
Cyborg
Level 23
Barter +5 (68), Big Guns +18 (70)
Action Boy/Girl
Level 24
Melee Weapons +23 (72)
Puppies!
Level 25
Energy Weapons +8 (70), Explosives +7 (59), Melee Weapons +8 (80)
Quantum Chemist
Level 26
Sneak +1 (80), Lockpick +11 (63), Explosives +11 (70)
Nerves of Steel
Level 27
Lockpick +7 (70), Medicine +16 (76)
Ninja
Level 28
Small Guns +5 (73), Unarmed +2 (53), Repair +16 (76)
Pyromaniac
Level 29
Unarmed +20 (73), Speech +3 (44)
Warmonger
Level 30
Speech +23 (85)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Rad Regeneration
Pitt Fighter
Power Armor Training
Wired Reflexes
Would you like to comment? Sign up for new account, or sign in if you are already a member.