Strength
4
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
13
 
Repair
25
 
Science
36
 
Small Guns
36
 
Sneak
25
 
Speech
25
 
Unarmed
13
 
Swift Learner (2)
Level 1
ST 4 PE 6 EN 4 CH 6 IN 8 AG 6 LK 6
Explosives, Science, and Small Guns
Level 2
Sneak +2 (19), Lockpick +8 (25), Speech +8 (25)
Swift Learner
Level 3
Sneak +6 (25), Small Guns +4 (36), Repair +4 (25), Medicine +4 (25)
Swift Learner
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