Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
17
 
Lockpick
17
 
Medicine
34
 
Melee Weapons
19
 
Repair
39
 
Science
24
 
Small Guns
39
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Intense Training
Level 1
ST 7 PE 6 EN 7 CH 1 IN 7 AG 6 LK 6
Repair, Small Guns, and Medicine
Level 2
Small Guns +5 (39), Energy Weapons +2 (19), Repair +5 (39), Science +5 (24)
Intense Training (AG)
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