Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
25
 
Big Guns
24
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
20
 
Repair
40
 
Science
20
 
Small Guns
45
 
Sneak
25
 
Speech
35
 
Unarmed
35
 
Gun Nut (3)
Level 1
ST 6 PE 6 EN 6 CH 5 IN 7 AG 5 LK 5
Speech, Unarmed, and Small Guns
Level 2
Sneak +5 (20), Repair +1 (25), Barter +5 (20), Medicine +6 (25)
Gun Nut
Level 3
Unarmed +3 (35), Speech +5 (35), Repair +5 (35), Barter +1 (21), Melee Weapons +3 (20)
Gun Nut
Level 4
Sneak +5 (25), Barter +4 (25), Science +1 (20), Big Guns +7 (24)
Gun Nut
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