Strength
1
 
Perception
8
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
10
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
68
 
Medicine
65
 
Melee Weapons
9
 
Repair
50
 
Science
25
 
Small Guns
100
 
Sneak
100
 
Speech
10
 
Unarmed
9
 
Commando
Educated
Gun Nut (3)
Gunslinger
Swift Learner
Thief
Level 1
ST 1 PE 8 EN 1 CH 1 IN 9 AG 10 LK 10
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +19 (66)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +19 (90)
Gun Nut
Level 4
Sneak +14 (56), Small Guns +5 (95)
Educated
Level 5
Sneak +6 (62), Energy Weapons +2 (25), Lockpick +2 (40), Explosives +2 (25), Medicine +10 (45)
Gun Nut
Level 6
Sneak +13 (75), Lockpick +9 (49)
Gunslinger
Level 7
Sneak +5 (85), Lockpick +1 (55), Speech +1 (10), Repair +10 (50), Medicine +5 (50)
Thief
Level 8
Sneak +15 (100), Lockpick +6 (61), Barter +1 (10)
Commando
Level 9
Lockpick +7 (68), Medicine +15 (65)
Swift Learner
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