Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
97
 
Big Guns
96
 
Energy Weapons
100
 
Explosives
95
 
Lockpick
95
 
Medicine
82
 
Melee Weapons
99
 
Repair
92
 
Science
92
 
Small Guns
98
 
Sneak
98
 
Speech
98
 
Unarmed
87
 
Almost Perfect
Comprehension
Cyborg
Daddy's Boy/Girl (3)
Educated
Explorer
Finesse
Gun Nut (3)
Lawbringer
Life Giver
Little Leaguer (2)
Ninja
No Weaknesses
Puppies!
Size Matters (3)
Solar Powered
Strong Back
Tag!
Thief (3)
Warmonger
Level 1
ST 9 PE 6 EN 9 CH 1 IN 9 AG 5 LK 1
Barter, Big Guns, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Lockpick +5 (20), Speech +10 (15), Explosives +5 (20)
Daddy's Boy/Girl
Level 3
Sneak +2 (15), Small Guns +2 (15), Unarmed +4 (25), Speech +5 (20), Repair +2 (25), Science +2 (35), Melee Weapons +2 (25), Big Guns +1 (37)
Daddy's Boy/Girl
Level 4
Lockpick +5 (25), Explosives +5 (25), Barter +5 (25), Medicine +2 (35), Big Guns +3 (40)
Educated
Level 5
Sneak +5 (20), Small Guns +10 (25), Speech +5 (25), Melee Weapons +3 (28)
Comprehension
Level 6
Sneak +5 (25), Energy Weapons +5 (35), Lockpick +5 (30), Explosives +5 (30), Melee Weapons +3 (31)
Daddy's Boy/Girl
Level 7
Sneak +5 (35), Small Guns +5 (30), Repair +5 (30), Barter +5 (30), Melee Weapons +3 (34)
Thief
Level 8
Energy Weapons +5 (40), Unarmed +5 (30), Speech +5 (30), Barter +5 (35), Melee Weapons +3 (37)
Size Matters
Level 9
Small Guns +5 (35), Unarmed +5 (35), Speech +5 (35), Explosives +5 (35), Melee Weapons +3 (40)
Size Matters
Level 10
Energy Weapons +5 (45), Repair +10 (40), Barter +5 (40), Melee Weapons +3 (43)
Size Matters
Level 11
Sneak +5 (40), Small Guns +5 (40), Unarmed +5 (40), Speech +5 (40), Melee Weapons +3 (46)
Strong Back
Level 12
Small Guns +5 (45), Repair +5 (45), Barter +5 (45), Melee Weapons +3 (49), Medicine +5 (45)
Life Giver
Level 13
Sneak +5 (45), Unarmed +5 (45), Speech +5 (45), Science +5 (45), Melee Weapons +3 (52)
Gun Nut
Level 14
Energy Weapons +5 (50), Lockpick +5 (40), Explosives +10 (45), Melee Weapons +3 (55)
Lawbringer
Level 15
Sneak +5 (55), Lockpick +5 (50), Science +5 (50), Melee Weapons +3 (58), Medicine +5 (50)
Thief
Level 16
Unarmed +5 (50), Speech +5 (50), Explosives +5 (50), Barter +5 (50), Melee Weapons +3 (61)
Tag! (Lockpick)
Level 17
Energy Weapons +5 (55), Repair +5 (55), Explosives +5 (55), Barter +5 (55), Melee Weapons +3 (64)
Thief (Lockpick)
Level 18
Small Guns +5 (55), Energy Weapons +5 (60), Science +5 (55), Melee Weapons +3 (72), Medicine +5 (55)
Little Leaguer (Lockpick)
Level 19
Small Guns +5 (65), Unarmed +5 (55), Speech +5 (55), Barter +5 (60), Melee Weapons +3 (75)
Gun Nut (Lockpick)
Level 20
Unarmed +5 (60), Speech +5 (60), Science +5 (60), Melee Weapons +3 (78), Medicine +5 (60)
Solar Powered (Lockpick)
Level 21
Energy Weapons +5 (65), Speech +5 (65), Melee Weapons +3 (81), Medicine +5 (65), Big Guns +5 (90)
Gun Nut (Lockpick)
Level 22
Sneak +5 (65), Unarmed +5 (65), Barter +5 (65), Science +5 (65), Melee Weapons +3 (84)
Puppies! (Lockpick)
Level 23
Sneak +5 (70), Unarmed +5 (70), Speech +5 (70), Repair +5 (70), Melee Weapons +3 (92)
Little Leaguer (Lockpick)
Level 24
Energy Weapons +5 (72), Repair +3 (75), Explosives +5 (72), Barter +5 (80), Medicine +5 (72)
No Weaknesses (Lockpick)
Level 25
Sneak +3 (75), Small Guns +3 (75), Energy Weapons +3 (75), Lockpick +3 (75), Unarmed +2 (74), Explosives +3 (75), Science +3 (70), Medicine +3 (75)
Explorer (Lockpick)
Level 26
Energy Weapons +5 (80), Lockpick +5 (80), Repair +3 (78), Explosives +5 (80), Medicine +5 (80)
Warmonger (Lockpick)
Level 27
Sneak +5 (80), Small Guns +5 (80), Unarmed +1 (75), Repair +7 (85), Science +5 (75)
Finesse (Lockpick)
Level 28
Unarmed +5 (80), Speech +5 (85), Repair +3 (88), Barter +5 (85), Science +5 (80)
Ninja (Lockpick)
Level 29
Energy Weapons +5 (95), Lockpick +5 (85), Explosives +5 (85), Science +5 (85), Melee Weapons +3 (97)
Cyborg (Lockpick)
Level 30
Sneak +6 (96), Small Guns +6 (96), Unarmed +3 (85), Speech +1 (96), Repair +2 (92), Science +5 (92)
Almost Perfect (Lockpick)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
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